Dura-armor


During the reign of the Galactic Republic, in the years surrounding the Great Sith War, Core World Arms used dura-armor to manufacture impact-resistant molded armor. Each suit cost 8,000 credits and protected the wearer from crashes and falls.

The labor droid Bollux was equipped with a dura-armor shield for his gladiatorial combat against a Mark X Executioner at the Stars' End facility. During combat on the planet Kestos Minor, Imperial storm commando Modigal Glave's helmet was shattered by a point-blank blaster shot which sent fragments of dura-armor into his face, scarring him on the right side. Glave single-handedly fended off a platoon of Rebels until AT-ATs arrived despite the pain.

"DuraArmour" (as it is spelled in the manual) is a game mechanic stat in the strategy game Star Wars: Galactic Battlegrounds. This stat, possessed by each unit and building, defines protection from long-range attacks.

Behind the scenes


"DuraArmour" (as it is spelled in the manual) is a game mechanic stat in the strategy game Star Wars: Galactic Battlegrounds. This stat, possessed by each unit and building, defines protection from long-range attacks.

Sources


  • A Guide to the Star Wars Universe
  • Imperial Sourcebook
  • A Guide to the Star Wars Universe, Second Edition, Revised and Expanded
  • Imperial Sourcebook, Second Edition
  • Tales of the Jedi Companion
  • Gundark's Fantastic Technology: Personal Gear
  • The Complete Star Wars Encyclopedia

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