Tramp Freighters discusses various rules for roleplaying campaigns involving independent spacer and smuggler characters, including rules for modifying freighters, dealing with loan sharks, and trading legal and illegal cargo. It also includes a description of various planets, and personalities in the Minos Cluster during the Galactic Civil War era. Adventure ideas and a five-adventure mini-campaign set in the Minos Cluster are also featured.
You are a free-trader... answerable to no one... hauling cargo for a tidy profit in your beloved ship, with your trusted comrades at your side... free from all danger, from all "entanglements"—Imperial or otherwise...
Sure it's not all fun and games, There are Imperial Customs officials to outwit, space pirates to battle, loan-sharks, corrupt portmasters, mechanical failures and a thousand other things which make your life interesting.
And somehow you keep getting mixed with that pesky Rebellion...
Galaxy Guide 6: Tramp Freighters gives you information on Imperial regulations, ship modifications, and the Minos Cluster, an area filled with opportunity for freetraders like yourself.
- Introduction
- How to Begin
- Player Introduction
- Drop-Point Delivery
- Speculative Trading
- The Black Market
- Tramp Freighters and the Rebellion
- Loan Sharks
- Ship Modifications and Repairs
- The Minos Cluster
- Planets of the Minos Cluster
- The Minos Campaign
- People and Ships of the Cluster
- Charts and Tables
- Character Sheet