The following characters are playable in Jedi Power Battles.
- JediPadawanObi-Wan Kenobi
- Jedi MasterQui-Gon Jinn
- Jedi Master Mace Windu
- Jedi Master Adi Gallia
- Jedi Master Plo Koon
The following characters can be unlocked after finishing the game. These characters cannot be upgraded by completing the levels.
- QueenAmidala (Unlocked by beating the game as Obi-Wan)
- CaptainQuarsh Panaka (Unlocked by beating the game as Obi-wan)
- Darth Maul (Unlocked by beating the game as Qui-Gon Jinn)
- Ki-Adi-Mundi (Unlocked by beating Training Mode with any normal Jedi, Dreamcast only)
The Game Boy Advance version of the game only has four playable characters:
- Jedi Padawan Obi-Wan Kenobi
- Jedi Master Qui-Gon Jinn
- Jedi Master Mace Windu
- Sith Lord Darth Maul (Unlike the PlayStation version, Darth Maul actually uses a double-bladed lightsaber.)
There are fourteen levels, four of which are unlockable after completion of the main game. The story levels include:
- Trade Federation Battleship
- Swamps of Naboo
- City of Theed
- Theed Royal Palace
- Tatooine
- Coruscant; this level is split into two sections
- Ruins
- Streets of Theed (On a STAP)
- Palace Cliffs
- The Final Battle
These levels are not included in the Game Boy Advance version of the game, and most are unavailable in two-player games, except for Gungan Roundup.
- Droidekas - Assault the Theed Palace as a Droideka. (Unlocked by beating the game with Plo Koon)
- Kaadu Race - Race a Kaadu through the swamps of Naboo and win. (Unlocked by beating the game with Adi Gallia)
- Gungan Roundup - Like conventional football, save for the fact that Jar Jar is the ball. (Unlocked by collecting the hidden Gungan artifacts)
- Survival Challenge - Defeat 100 enemies to gain the Ultimate Saber. (Unlocked by beating the game with Mace Windu)
- Battle Droid—The B1 Battle Droid wields a blaster rifle and can fight hand-to-hand.
- Battle Droid Pilot—The Pilot Droids lack any weapons, making them easy to take out long-range. They rely on hand-to-hand combat.
- Security Droid - Slightly stronger than the B1 Battle Droid, security droids are noticeable for their red markings. They can fire three shots at a time with their blaster rifles.
- Commander Droid—Stronger than the Security Droid and noticeable by their yellow markings.
- Rifle battle droid - A standard Trade Federation B-1 battle droid with a heavy rifle that fires rockets.
- Flamethrower Droid—A slightly heavier Battle Droid that relies on flamethrowers instead of Blasters - their flames cannot be blocked.
- Grapple Droid—Grapple Droids are slightly larger than the standard Battle Droid and rely solely on their hand-to-hand abilities to take out threats. They are distinguished by their gray color.
- Destroyer Droid - Destroyer Droids are feared even by the Jedi Knights. They fire rapid streams of fire on their targets. The Droidekas in this game do not use shield generators.
- Grapple Destroyer Droid—Grapple Droids rely solely on their hand-to-hand abilities to take out any threats.
- Plasma Droid—A much larger variant of Battle Droid, its appearance is similar to the Flamethrower Droid, except it has green markings and emits Plasma blasts from its "hands".
- Loader Droid - A large droid with two arms it uses to load heavy objects onto itself, or to swipe at foes.
- Kreetle
- Slaatik hagworm - A gigantic worm that resides in the Swamps of Naboo. It spews poison at its prey
- AAT
- T4 turret droid—A four-legged droid with two blasters beside its eye. It can protect itself with a shield, hurl Thermal Detonators and launch a laser from its eye.
- Tusken Raider Residents of Tatooine, Tusken Raiders are foul residents of the Dune Sea. They carry rifles and gaffi sticks. Their projectiles cannot be deflected)
- Jawa—Jawas wield short range blasters and are relatively weak. They can be found anywhere near machinery.
- Sith Probe Droid - There are two types - a smaller one which fires one blast at a time and a slightly heavier one which fires three shots at a time.
- Armored Krakkiss - A gigantic armadillo-like creature dwelling on Tatooine.
- Coruscant mercenary— Four types of mercenaries (Kajain'sa'Nikto, Rodian, Ishi Tib and M'shento'su'Nikto), each with different abilities.
- Gungan Warrior—Gungans defend the sacred ruins they are hiding in from intruders and run away after being defeated.
- Darth Maul—Apprentice to Darth Sidious, he wields a double-bladed lightsaber and has many dark side powers.
- There are several differences between gameplay in the PlayStation and Dreamcast version of the game:
- If the player chooses to play as Queen Amidala during "Theed Palace", then she will not talk at all during the two cutscenes in the level.
- Darth Maul has his own voice in "Theed Palace" but uses Mace Windu's voice in "Tatooine."
- Qui-Gon for some reason is still alive after the Battle of Naboo.
- If one chooses to play a two-player game, he/she will be unable to unlock all but the Survival Challenge bonus levels.
- Mace Windu uses a blue lightsaber just like the Episode I action figure of Samuel L. Jackson, as George Lucas had yet to agree that Windu uses the purple lightsaber seen in Episode II. (Of course his blue lightsaber is likely canon as the lightsaber hilt he uses also changes from Episode I to Episode II).
- Also note power ups can be used in the PlayStation version.
In "Final Battle" Darth Maul respawns at the energy bridge in the Theed generator room when defeated. If the player runs away and jumps down to the catwalk below the three rings another Darth Maul will be waiting there resulting in the player fighting two Darth Mauls at the same time.
- "Star News" — Star Wars Insider 48
- "State of the Arts" — Star Wars Gamer 2
- Star Wars Episode I: Jedi Power Battles: Prima's Official Strategy Guide
- "Red Five, I'm Going In" — Star Wars Insider 65
- "Voice of the Force" — Star Wars Insider 110
- Star Wars: Episode I Jedi Power Battles instruction manual (Dreamcast) on The Internet Archive