Ulldin


Ulldin was a male Human Jedi Knight of the Jedi Order during the Cold War between the Galactic Republic and the Sith Empire.

Biography


During the Cold War, onboard a Defender-class light corvette over the planet Nal Hutta, Jedi Master Nomen Karr's Padawan Jaesa Willsaam rashly contacted the future Emperor's Wrath, an apprentice to Darth Baras after the Sith killed Master Yonlach and her parents. However, Karr discovered her plan and talked her out of it, sending Jedi Knights Ulldin and Zylixx in her place to wait for the Sith and end the threat.

When the Sith boarded the ship, Ulldin and Zylixx stood ready. Ulldin warned the Warrior that he could not prevail against two Jedi Knights and demanded that the Sith surrender. Zylixx, however, expected the Warrior to engage them in battle, as all the Sith they had faced did. Rather than draw his lightsaber, the Warrior chose to goad Zylixx into giving into his anger and lash out, forcing Ulldin's hand. The two Knights engaged the Sith in a duel, but were easily defeated. Zylixx was the first to die when he was nearly close to the dark side, leaving Ulldin badly injured. Ulldin expressed shock at how his friend was unbalanced and at how the Sith was quickly able to goad him. The Warrior proclaimed the fate that awaited all Jedi was either to fall into darkness or to fall to a Sith's blade. Ulldin promised that Karr would prove those words false and readied himself for death and became one with the Force as the Wrath slew him.

Behind the scenes


Ulldin is a character in the 2011 Star Wars: The Old Republic in Chapter I of the Sith Warrior's storyline.

Fate


Depending on the player's choices, Ulldin's fate can be decided many different ways:

  • If the Wrath chooses light side dialogues, Ulldin would feel unsure that the Sith intends Willsaam harm, despite Zylixx's insistence that they must end the threat, and departs, leaving Zylixx to face the Sith alone.
  • If the Wrath goads Zylixx into giving into his anger, kills him and wounds Ulldin, the Sith can choose to spare the latter (light side dialogue) or execute him (dark side dialogue).

Appearances

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