Card-chip
A card-chip represented a single playing card out of the seventy-eight that were utilized in a game of sabacc. Every single card had an integrated, miniature electronic chip that would unpredictably alter the card's numerical value and show it on the display while the card was being held by a player. A button, located in the bottom-left area of the card, allowed for another re-scrambling of the electronic image.
To stop the value from changing, players had to place the cards face down on the table, within the weak interference field that the gaming table produced. A cheater device allowed for the deliberate and controlled manipulation of card values.