Galaxy of Intrigue is a hardbound addition to the Star Wars Roleplaying Game Saga Edition Core Rulebook created by Wizards of the Coast. Its release date was January 19, 2010.
"The Star Wars universe is filled with deception and complex schemes, ranging from Darth Sidious' plots and the Bothan SpyNet to the hidden objectives of both the Rebel Alliance and the Empire. This sourcebook equips both players and Gamemasters with all the necessary tools to conduct games and portray characters immersed in a world of intrigue.
"Contained within this book are fresh choices and equipment tailored for nobles and characters with cunning minds, alongside numerous adventure seeds and campaign concepts that can introduce elements of intrigue into any era of gameplay. It also provides a framework for managing skill challenges."

"Many Bothans died to bring us this information"
While open warfare consumes the galaxy, a more subtle battle unfolds in the shadows: a war of deception. Secrets are whispered in hushed tones, bribes change hands in the underworld, and saboteurs and assassins directly target the resources and allies of their adversaries. An intrigue-focused campaign is one of mystery, where each unveiled layer of the plot reveals three more mysteries, the true meaning of which remains hidden.
Galaxy of Intrigue offers a wide array of options for both players and Gamemasters, such as:
- Novel talents, feats, weapons, and gear designed for nobles, spies, and saboteurs.
- A comprehensive rules system dedicated to skill challenges.
- Instructions for running campaigns centered around intrigue.
- A completely new planet brimming with secrecy and mystery.
- Fresh campaign material, including a complete adventure module.