Motion interface package


The motion interface package represented an advanced cybernetic creation of the SoroSuub Corporation, intended to provide pilots with improved capabilities.

Functionally exceeding the unsuccessful Neural interface device, the Motion interface served as a cybernetic enhancement, combining hardware and software, to elevate a pilot's skills, facilitating a direct connection between the pilot and the vehicle. Once activated, the user gained the ability to directly command and access essential systems, encompassing piloting mechanisms, weapon and defense systems, sensory equipment, and similar components. The package significantly augmented the pilot's spatial awareness, enabling the simultaneous tracking of relative positions, speeds, and projected paths for both the user and numerous surrounding objects.

Furthermore, the package doubled as a specialized pilot's heads-up display, employing color-coded highlights to distinguish allies, enemies, and obstacles for rapid identification – thereby minimizing processing time even further. Its adaptability extended across a wide array of vehicles, from starships to repulsorcraft and even beasts of burden, where the user's enhanced spatial perception could facilitate more precise control. The size of the vehicle was not a limiting factor; a user could even exert direct control over a massive warship. However, system control necessitated direct interfacing with a system designed for that purpose. In a starfighter, where systems were consolidated for control from a single location – the cockpit – a user could directly interface and manage all integrated systems. Conversely, on a warship with distributed systems like fire control, sensor management, and piloting, a user could only interface with and control one system at a time. For instance, a user might manage shields and piloting from the ship's bridge but would need to switch interfaces to the gun control system to engage weapons.

Similar to other cybernetics that amplify sensory input, users of the package frequently reported that ordinary life seemed "underwhelming" compared to the intense sensory experience of piloting. Many described starship combat as akin to a video game, where even demanding engagements, while stimulating, could become tedious due to the ease of control. Consequently, while the package did not negatively impact the user's mental stability or nervous system, it often fostered a personality characterized by risk-taking and daredevilry, driven by a desire for greater challenges in piloting. Additionally, some users developed a compulsion to seek increasingly dangerous situations to achieve heightened sensory experiences, potentially leading them into self-destructive scenarios in pursuit of the ultimate thrill.

The pirate known as Abav Ghart had a motion interface package installed.

Sources

  • Cracken's Rebel Field Guide (First appearance)
  • Planets of the Galaxy, Volume One
  • The Star Wars Planets Collection
  • The Far Orbit Project

Notes and references

Appearances