The RGL-80 electronet grenade, also referenced as simply an electronet grenade, was a type of grenade engineered by Golan Arms with the purpose of stunning and capturing targets.
Golan Arms was the manufacturer of the RGL-80 electronet grenade. An electronet was contained within the warhead of a grenade-like canister. This canister could be launched from any standard grenade launcher, or a specialized net launcher such as Golan's own RGL-80A electronet grenade launcher. After being fired, the grenade left behind a control wire, which was connected to a control panel located on the underside of the launcher. Upon activation by the operator, the warhead would explode, ejecting the outer shell and permitting the net to expand to its full diameter of two meters.
Once the net surrounded a target—typically a living being—they would become trapped. The launcher's operator then had the ability to transmit a variable electrical current through the net, shocking the captured target. Given the adjustable nature of the charge, the target could be either stunned or, in extreme instances, even killed.
An individual electronet grenade had a weight of five kilograms, and a magazine containing five grenades cost 2,000 credits. The maximum range at which the RGL-80 electronet grenade could be deployed was five hundred meters.
The Golan Arms corporation was responsible for the development of the electronet grenade. Although difficult to acquire in the period following the Battle of Yavin, it saw some utilization among bounty hunters seeking to apprehend fugitive individuals. Garim Ayrvn was one such bounty hunter who made use of this weapon. Remel Fud was another, relying greatly on his technology to subdue his targets.
The RGL-80 electronet grenade was initially referenced in Galaxy Guide 10: Bounty Hunters, a 1994 publication for West End Games' Star Wars: The Roleplaying Game.