A potentially lethal encounter with a lylek simulated via virtual reality. Virtual reality represented a holographic environment that could be entered using equipment like mind evaporators. Mermeia had its existence within the confines of virtual reality.
A virtual reality suite was present within the Nubian Palace, and patrons could utilize the Otherworld Encounter to experience a simulation of traversing Bespin's inner core. The Sym-voyage significantly expanded upon this concept, enabling users to virtually "travel" to far-off worlds without physically departing from their own planet. The library aboard the Star of Empire also offered virtual reality experiences like games and instructional materials; Jan Ors once gave a virtual dance performance.