Super Star Wars: Return of the Jedi


Gameplay


Super Star Wars: Return of the Jedi closely follows the standard set by the first two Super Star Wars games, with multiple playable characters and Mode 7 quasi-3D vehicle sequences. Controls are identical to the second game, and this installment also includes its predecessor's password save option. While the plot of the game roughly follows the film, several changes were made to accommodate gameplay. Characters fought their way from scene to scene and are confronted by multiple enemies.

In addition to the standard Luke Skywalker, Han Solo, and Chewbacca, new playable characters include Leia and Wicket the Ewok. Bosses include the Jabba's Palace door guard droid, the Rancor beast, and Emperor Palpatine. Vehicle sequences include the Endor speeder bike chase, a ride to Jabba's Palace in the landspeeder and a cruise in the Millennium Falcon.

Levels[3]


A screenshot of the 3D Mode 7 sequence of the game where the player pilots a landspeeder to Jabba's Palace in the first level.

A screenshot of the 3D Mode 7 sequence of the game where the player pilots a landspeeder to Jabba's Palace in the first level.

Enemies


Behind the scenes


The game was advertised as a 16 megabit game. For a relatively brief period in gaming history, some particularly large games were advertised based on their contents in megabits, some of which required special cartridges to hold. Super Star Wars: The Empire Strikes Back, the previous game in the series, was advertised as 12 megabits.

Unlike the rest of the Super Star Wars series, this game had no versions for the Nintendo Entertainment System or Famicom, as those systems were at the end of their life. Game Boy and Game Gear versions of the game do exist.

Sources


Appearances

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