Mission 9: Jump to Subspace
Mission 9: Jump to Subspace, a scenario designed for starfighter combat within the Star Wars: X-Wing Miniatures Game, is the ninth of its kind. It was included as a rules addition in the Rebel Aces Expansion Pack.
Narrative Synopsis
A Rebel spy has captured a Moff of high status and is holding him inside an escape pod. To retrieve them, the Rebels dispatch a team of A-wings and B-wings, but the Empire moves to stop the rescue.
Setting Up the Mission
Rebel Forces: A 100-point squadron is required, including a minimum of one A-Wing and one B-Wing. At least one of these ships must be piloted by a Unique Pilot.
Imperial Forces: A 75-point squadron is used, and large ships are prohibited.
To begin, the Imperial player selects one asteroid token from the set of six and positions it within the designated asteroid setup area, ensuring it is beyond Range 3 of the Imperial edge and the neutral edges of the play area, and also not within Range 1 of the Rebel edge. Following this, the Rebel player picks an asteroid token from those remaining and places it in the setup area. This alternating placement continues until all six asteroid tokens have been positioned. It is crucial that asteroids are placed at least Range 1 away from any other asteroid. The Rebel player then places the escape pod token within Range 2 of the Imperial edge and equidistant from the 2 neutral edges.
Next, the players take turns deploying their ships, starting with the Rebel player, in one of two deployment zones assigned to their faction. Rebels must position their ships within Range 2 of their edge left-corner and within Range 2 of the Imperial Edge and range 1 of their right neutral edge, while Imperials deploy within Range 2 of the right Rebel corner and with Range 2 of the Imperial Edge and range 1 of their right neutral edge. A minimum of 25 points worth of ships must be placed in each deployment zone.
The Imperial player is granted initiative.
Victory Conditions
The Rebels achieve victory if the escape pod successfully escapes off the Rebel edge of the playing area.
The Empire wins if they manage to destroy all Rebel ships.
Source Material
- Star Wars: X-Wing Miniatures Game — Rebel Aces Expansion Pack