Kressis


Kressis agreed to take the agents to the Sotose farm, and they traveled there in an airspeeder. On arrival, Kressis explained to agents about the farm's features and layout, and he remained inside the speeder, clutching a blaster rifle and nervously looking around. The agents were then contacted by the Ithorian scientist Gilloma via a comlink, who informed them of a sighting of the Believers at a nearby farm. They left to investigate and Kressis chose to remain behind, to guard Sotose's farm.

Kressis appeared in The Kaluthin Are Always Greener, a role-playing module that formed part of the Living Force campaign. During the scenario, the players—who role-play as the Heroes of Cularin—encounter Kressis and if they tell him that are working on the behalf of the Forard research station, he offers to take them to the Sotose farm.

Behind the scenes


Kressis appeared in The Kaluthin Are Always Greener, a role-playing module that formed part of the Living Force campaign. During the scenario, the players—who role-play as the Heroes of Cularin—encounter Kressis and if they tell him that are working on the behalf of the Forard research station, he offers to take them to the Sotose farm.

Appearances

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