Todd Daggert


Todd Daggert is a game creator and software developer who contributed to several video games produced by Lucas Learning during the years of 1999 and 2000. His contributions are recognized on titles such as Star Wars Episode I: The Gungan Frontier, Star Wars: Pit Droids and Star Wars: Yoda's Challenge Activity Center (all in 1999), and he held the position of Lead Programmer for Star Wars: Early Learning Activity Center (in 2000). The species within the Star Wars universe referred to as daggert fish received its name as a tribute to him by the designer, the artist Terryl Whitlatch.

Biography

Daggert as a toad-like critter in the databank of The Gungan Frontier

Todd Daggert began his work with Lucas Learning in 1999, becoming a member of the development team for the educational ecological simulation known as Star Wars Episode I: The Gungan Frontier shortly before it reached the Alpha stage of development. Within that particular project, he served as the second programmer, with his primary focus being the "Underwater City" functionality along with the Windows 95 version of the game. In addition, Daggert also assisted with the completion and debugging of diverse elements of the application. The artist Terryl Whitlatch, who was creating creature designs for Star Wars: Episode I The Phantom Menace and associated materials, collaborated closely with the development team, and she honored Todd Daggert by naming the daggert fish—also known as mee—after him. The database for The Gungan Frontier, which is presented in-game as "the Kresch," incorporated hidden data profiles that displayed caricatures of Daggert and other development team members depicted as various creatures. These data profiles were accessible only by searching for "Overexploitation" within the Ecology section of the Kresch and subsequently clicking on the image of a portly Gungan construction worker.

During that same year, Daggert participated in the development of Star Wars: Yoda's Challenge Activity Center soon after the project had entered the Alpha stage. As the third programmer on the team, he contributed to completing the game in accordance with the established schedule. His main responsibility involved the Windows 95 platform, as well as finalizing any mini-games that still required completion. He also provided supplementary programming assistance for another game, Star Wars: Pit Droids.

In 2000, Daggert was promoted to the role of Lead Programmer for Star Wars: Early Learning Activity Center, a project he was involved with from the initial design phase through the internationalization process. His duties primarily involved the Windows 95 platform, scheduling tasks, providing reports, and managing the other programmers on the team.

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Appearances