Like other Venom assault squads, Venom Zero was suitably equipped for boarding actions and close-quarters combat. Standard equipment included Venom Assault armor, which was vacuum-sealed powered armor with limited jump jet capability for maneuverability in zero-G; blaster carbines; vibroswords; and stun, concussion, and gas grenades. Floating surveillance droids were also used to scout enemy positions or used as programmable weapons platforms.
Venom Zero was an elite squad of Venom assault troopers assigned to the Galactic Alliance Core Fleet in 137 ABY, serving during the Second Imperial Civil War. Like all Venom assault squads, Venom Zero—also known simply as "VZ"—specialized in ship-to-ship boarding actions, zero-G combat, and hand-to-hand fighting. Deployed from Sabertooth-class assault/rescue vessels, Venom assault squads breached enemy vessels when their carrier used the "teeth" on the bow of the craft to latch onto opposing ships. Squads would then pour into the captured ship from multiple breach points, subduing enemy resistance and securing objectives.
While most Venom assault squads were permanently assigned to a single Sabertooth-class vessel, Venom Zero had no permanent base of operations and was instead constantly moved around the ships in the Core Fleet, being assigned to whichever vessel needed its expertise the most. When not actively employed in combat, Venom Zero provided advanced training to the squads aboard the ship on which it was currently deployed.
Venom Zero was featured in Wizards of the Coast's Legacy Era Campaign Guide, published on March 17, 2009.
- Legacy Era Campaign Guide