Star Wars: DroidWorks


Star Wars: DroidWorks is a PC game that Lucas Learning launched back in 1998. It is aimed at children who are at least 10 years old.

Within the game, players are given the opportunity to construct droids for specific purposes; the main objective is to design a droid capable of infiltrating an Imperial droid factory located on Tatooine. This factory is producing assassin droids with the intent of destroying the Rebel Alliance.

Publisher's summary

DOES YOUR CREATION HAVE WHAT IT TAKES?

The galactic battle for freedom rages on...

Rebel intelligence has uncovered the existence of a clandestine droid factory operated by the insidious Empire on the desert planet of Tatooine. There, Imperial engineers are diligently assembling a formidable force of assassin droids. If left unchecked, these perilous machines pose a grave threat to the entire galaxy. As a dedicated member of the Rebel Alliance, your critical mission involves constructing specialized droids to successfully infiltrate this heavily guarded facility and reprogram the assassin droids, turning them against their creators. Be warned! The possibilities are vast, with over 25 million unique droid configurations. Your choices must be strategic and well-considered.

Opening crawl

Gameplay

The player's character

The player assumes the role of a Rebel operative who is posing as a Jawa seeking membership in Wimateeka's clan. The player's headquarters is a Jawa sandcrawler, believed to belong to the Nkik clan. The introduction is narrated by R2-D2 and C-3PO, who also assist you in convincing Wimateeka that you are genuinely interested in joining his clan.

The player, with the assistance of Holocam E (a small, helpful, hovering droid with a distinctive Southern US accent), nicknamed "Cammy," must subject their droids to a series of trials and exercises across Tatooine's harsh landscapes before embarking on the actual infiltration mission. The narrative explains that this is to demonstrate your value to Wimateeka. However, in reality, it serves to assess the player's understanding of energy, force, motion, simple machines, light, and magnetism. Droids are controlled from a third-person perspective, with Cammy acting as the camera.

An R2 unit in the Sandcrawler Training Facility

The player begins their journey in the Droid Workshop within Wimateeka's sandcrawler, where they have access to 87 different robotic parts, enabling them to create over 25 million unique droid combinations. Each droid part possesses distinct characteristics that can enhance the droid's speed, strength, flexibility, or speaking capabilities. Many of these parts are obtained by successfully completing the aforementioned tests and maneuvers.

Development

DroidWorks marked the debut release from Lucas Learning, the educational software division of LucasArts. Following its original launch in 1998, the game was re-released in 1999 with updated packaging to align with subsequent Lucas Learning titles.

DroidWorks operates on the Sith Engine, the same game engine utilized by Star Wars: Jedi Knight: Dark Forces II and Star Wars: Jedi Knight: Mysteries of the Sith. Consequently, certain game assets, such as models and textures, from DroidWorks are compatible and can be loaded into those games. However, complete game levels cannot be directly transferred.

Media

Appearances

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