Rora Seake was a female Sith pureblood who functioned as an assassin for the Sith Empire during the era known as the Cold War against the Galactic Republic. Widely recognized as a master of beasts, Seake possessed two enormous creatures, jurgorans, which she kept as pets and manipulated during combat. In the year 3643 BBY, she received orders to travel to the planet of Taris with the objective of eliminating a small Republic colony. However, the secrecy surrounding her assignment was breached, leading a young Jedi Knight to defend the colony against Seake, ultimately killing both her and her monstrous companions.
Rora Seake, a female of the Sith species, underwent training as a Sith assassin under the auspices of the Sith Empire. She acquired two jurgorans, massive beasts originating from the planet of Dromund Kaas, which she maintained as pets, utilizing the Force to exert control over them. Consequently, she garnered a reputation within the Empire as a skilled master of beasts. During the Cold War in 3643 BBY, a period of tension between the Empire and the Galactic Republic, Seake was dispatched to the planet Taris with the mission of eradicating a fledgling colony settlements established by the Republic as part of its resettlement efforts. Seake was also made aware of the presence of Watcher One, an agent operating within the Empire's intelligence branch and working for the Sith Lord Darth Angral. Accompanied by her two pet jurgorans, Seake journeyed to Taris and promptly located her intended target: a bunker constructed along the banks of Lake Brell.
However, Seake's plans were complicated by the presence of a young Jedi Knight already present in the colony, actively working to evacuate the colonists before her arrival. The Knight had received intelligence about Seake's mission from the Imperial operative Watcher One and had swiftly moved to intercept the assassin. As the arrival of Seake and her jurgorans triggered panic among the colonists, the assassin issued a warning, criticizing their return to Taris. She then questioned the Jedi about how her adversary had obtained knowledge of her supposedly clandestine mission. Seake subsequently withdrew, entering a meditative state to command her jurgorans. However, when the Jedi Knight and a companion killed the two creatures, an enraged Seake ignited her own lightsaber and launched an attack on the Jedi, resulting in a duel that ultimately led to her demise.
Rora Seake exhibited an arrogant demeanor and firmly believed in the supremacy of the Sith Empire. She displayed a complete disregard for the feelings or welfare of her pets and maintained the conviction that, due to the historical rule of a Sith Empire over Taris, the planet rightfully belonged to the Sith. Seake possessed the characteristic crimson skin and facial tendrils of her species, along with reddish-orange eyes.

As a highly skilled assassin, Seake demonstrated Force-sensitivity and proficiency in various forms of Force lightning. She possessed the ability to mentally dominate her jurgoran pets by entering a meditative trance, during which she would levitate above the ground and generate a sphere of lightning around herself. Seake also received training in lightsaber combat and covert assassination techniques.
Seake wielded a lightsaber that emitted an orange blade and wore lightweight armor equipped with a face guard.
Rora Seake made an appearance in the Jedi Knight-class mission titled "A More Immediate Concern" within Star Wars: The Old Republic, a video game developed by BioWare and released in 2011. Players only receive this mission if they maintain a positive light side alignment upon completing the preceding mission. Conversely, players aligned with the dark side are tasked with recovering stolen Jedi relics from pirates. Players also have the option to decline assisting the colonists, which results in the acquisition of dark side alignment points. Given that the Jedi Knight class is associated with Republic ideals and generally favors decisions that maximize light side points, this article presumes that the player chose to rescue the colonists and eliminate Seake. According to the game's data files, players initially had the option to use Force Persuade to convince Seake to depart, but this option was ultimately removed from the final version of the game.