Dejarik




Dejarik, also called holochess, was a well-known game for two players. In this game, teams composed of holographic creatures fought against each other on a special holochess table. Dejarik, a derivative of the older game Shah-tezh, was commonly enjoyed on starships and in homes across the galaxy. Its popularity spanned from before the Clone Wars through the reign of the Galactic Empire.

Game Rules

At the start, each player positioned four pieces on their side of the board. These pieces occupied the second, third, fourth, and fifth spaces. However, a variation existed where the board held ten pieces instead of eight.

Players chose their four monsters from a selection of pieces. These pieces were holographic projections, in full color, of creatures both real and mythological from various parts of the galaxy. The available pieces included the Ghhhk, Grimtaash the Molator, the Houjix, the Kintan strider, the K'lor'slug, the Mantellian Savrip, the Monnok, the Ng'ok, the Bulbous, the Scrimp, and the karkath.

Physical versions of dejarik also existed, using physical pieces and dice. These were not holographic.

Piece Stats and Unique Abilities

Each holomonster possessed specific ratings for Attack, Health, Range, and Movement. Attack (ATK) determined the damage it could inflict in battle; Health (HP) indicated how much damage it could withstand before being removed from play; Range (RNG) specified the distance from which it could attack; and Movement (MOV) determined how many spaces it could move in a single turn. Certain creatures also had "special abilities".

The player with initiative would begin the game. On each turn, a player could activate a piece to perform one of three actions: move and attack, only attack, or move and use a "special ability".

Movement

A piece could move across the board a number of spaces equal to its movement rating. It could move to any space adjacent to it (either around the orbit or along the ray, but not diagonally, or into a space occupied by another piece). A piece was not permitted to move into a space and then immediately return to its previous space.

Attack

If a player positioned a piece within range (on an orbit or ray, not diagonally) of an opponent's piece, they could initiate an attack. Pieces with a Range of 1 had to be immediately adjacent, while pieces with greater range could be farther away.

During an attack, the attacking player used their piece's attack rating to inflict damage to the defending piece's health. If a defending piece lost all of its health points, it was defeated and removed from the board.

Game Conclusion

Players took turns activating and attacking pieces until only one piece remained on the board. The player who controlled that final piece was declared the winner.

Historical Context

Dejarik, created well before the Clone Wars, was a variation of the even older game Shah-tezh, much like chess and Moebius. The creator of dejarik also invented saigok, which Kaasha Bateen considered a more "badass" version of dejarik.

In 20 BBY, the planet Abafar was home to the Abafar Junior Dejarik Club in the city of Pons Ora. Advertisements for the club explicitly forbade Wookiees from participating, as they were known to become upset when they lost.

During the Galactic Civil War, Saw Gerrera's Partisans on Jedha played a physical, hand-carved version of dejarik.

Production Notes

Dejarik was presented in the original Star Wars film and The Force Awakens using stop-motion animation under the direction of Phil Tippett. For The Force Awakens, new digitally printed models of the dejarik figures were created by scanning the original models.

Although Lucasfilm created gameplay rules for dejarik, these rules were never released to the public.

Appearances

Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown