Chamber of Connection


The Chamber of Connection was one of the centuries-old Jedi Meditation Chambers on the planet Koboh. The chamber originated from the High Republic Era, when Jedi and Republic scientists collaborated to research the mysterious properties of Koboh matter and reach beyond the Koboh Abyss. The chamber itself was used by Jedi Master Santari Khri to train Jedi and Padawans for the journey through the Abyss, and some found her riddles and tasks difficult to complete. Before Tanalorr was finally discovered, one cautious Jedi even harbored frustration while in the Chamber of Connection that the elaborate and expensive chambers on Koboh were likely a waste. Indeed, several Jedi spent time in the chamber, including two Padawans who discussed feeling homesick for the Jedi Temple on Coruscant. After Jedi Knight Dagan Gera attempted to defy the Jedi Council on their decision to vacate Tanalorr, a gregarious Padawan and a bold Jedi discussed the divisive crisis within the chamber.

The Chamber of Connection was located below the Viscid Bog near Rambler's Reach Valley, accessible by unlocking a turbolift using a Republic tuner device. The chamber contained several gentle waterfalls which supplied a standing pool for much of the floor. There were three levels to the chamber, and the lift opened exclusively to the first level. A staircase led to the second level, and the third could be accessed by a bridge of solid Koboh matter created emitted by a modified orb amplifier, which led to another short staircase. The chamber had three pressure-sensitive buttons that when activated would approximate or distance two wall panels. On the ground level, an orb amplifier was positioned to emit an energy beam to the wall nearest the lift entrance. The third level contained a separate room containing a shrine adorned with the Jedi crest.

By 9 BBY, the Chamber of Connection had largely fallen into disarray. Large deposits of solidified Koboh dust had created nearly impenetrable barriers on many of the chamber's surfaces, including a large deposit which completely blocked off the back room. Several large adornments within the chamber were disturbed and tilted. The pressure-sensitive buttons were still functional, however, as were the orb amplifiers.

The Chamber of Connection first appeared in the 2023 video game Star Wars Jedi: Survivor. It was an optional experience to investigate a rumor. Players had to solve a puzzle involving the use of BD-1's grinder ability to burn solidified Koboh dust barriers. Collectibles in the Chamber of Connection included four databank entries, a datadisc, the Persistence lightsaber emitter, and the Recuperation perk, which increased the minimum level to which the Force Meter would automatically regenerate.

Behind the scenes


The Chamber of Connection first appeared in the 2023 video game Star Wars Jedi: Survivor. It was an optional experience to investigate a rumor. Players had to solve a puzzle involving the use of BD-1's grinder ability to burn solidified Koboh dust barriers. Collectibles in the Chamber of Connection included four databank entries, a datadisc, the Persistence lightsaber emitter, and the Recuperation perk, which increased the minimum level to which the Force Meter would automatically regenerate.

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